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ToySRAM

A test site for a high-specific-bandwidth memory design

  • We make high-specific-bandwidth multiport memories childs play
  • We make 10T SRAM a first-class citizen, and use pumping and replication for high frequency and additional ports

toy-sram

Description

The goal is to demonstrate specific bandwidth results from 90nm to 2nm, and use the basic design to grow as many ports as necessary through replication, to produce more efficient processors and accelerators with less circuit-design effort.

What is specific bandwidth?

  • It measures the read and write bandwidth per unit area
  • Bandwidth per unit area is an analog to specific gravity, which is mass per unit volume
  • It's more encompassing than bit density, which drives complexity to improve bandwidth

Why does Toy-SRAM do so well?

  • It's enhanced by having a 10T SRAM/2 read ports/1 write port
  • It supports low-cost super-pipelining (2x+ the system frequency, without latch overhead)
  • It enables energy-efficient ultralow-voltage operation by avoiding read disturb

Specific bandwidth can be expressed with two metrics:

  • Technology dependent “X TB/(sec * mm 2 )”
  • Technology independent “Y 1/(FO4 delay * PC PITCH * min horizontal metal pitch)”

Array Design (64x24_2R1W)

2R1W memory cell

  • read bitlines are the NFET part of a domino stage

Subarray

  • 16 word x 12 bit array of memory cells

64x24_2R1W 'hard' array

  • (8) subarrays

  • (12) addr/strobe inputs per port are decoded to 64 word lines and precharge enable

  • subarray bitlines are precharged and combined with neighbor subarray in local eval cell

  • final data outs are selected from half-array local evals

64x24_2R1W 'logical' array

  • strobe plus 6 address lines predecoded to 12 array input lines per port

  • port latching

Other

SDR/DDR

  • double-pumping the strobe allows 4R2W operation

LSDL

  • a custom LSDL cell can be used to latch the outputs in the array
  • skywater-pdk.slack.com#toysram