debug/sim: Make connect/disconnect messages quieter

Those don't need to go to stderr, send them to stdout instead

Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
pull/80/head
Benjamin Herrenschmidt 5 years ago
parent 4174cd8e93
commit a2969fa298

@ -105,7 +105,7 @@ static void open_socket(void)
fprintf(stderr, "Failed to listen to debug socket !\r\n"); fprintf(stderr, "Failed to listen to debug socket !\r\n");
goto fail; goto fail;
} }
fprintf(stderr, "Debug socket ready\r\n"); fprintf(stdout, "Debug socket ready\r\n");
return; return;
fail: fail:
if (fd >= 0) if (fd >= 0)
@ -121,7 +121,7 @@ static void check_connection(void)
cfd = accept(fd, (struct sockaddr *)&addr, &addr_len); cfd = accept(fd, (struct sockaddr *)&addr, &addr_len);
if (cfd < 0) if (cfd < 0)
return; return;
fprintf(stderr, "Debug client connected !\r\n"); fprintf(stdout, "Debug client connected !\r\n");
} }


void sim_jtag_read_msg(unsigned char *out_msg, unsigned char *out_size) void sim_jtag_read_msg(unsigned char *out_msg, unsigned char *out_size)
@ -150,7 +150,7 @@ void sim_jtag_read_msg(unsigned char *out_msg, unsigned char *out_size)
if (rc < 0) if (rc < 0)
fprintf(stderr, "Debug read error, assuming client disconnected !\r\n"); fprintf(stderr, "Debug read error, assuming client disconnected !\r\n");
if (rc == 0) if (rc == 0)
fprintf(stderr, "Debug client disconnected !\r\n"); fprintf(stdout, "Debug client disconnected !\r\n");
if (rc <= 0) { if (rc <= 0) {
close(cfd); close(cfd);
cfd = -1; cfd = -1;

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